Index of /annas2/GameDevSubmission2/ZambisaWarrior/node_modules/three/src/renderers/shaders/ShaderChunk
Name
Last modified
Size
Description
Parent Directory
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alphamap_fragment.glsl.js
2026-06-20 23:32
108
alphamap_pars_fragment.glsl.js
2026-06-20 23:32
88
alphatest_fragment.glsl.js
2026-06-20 23:32
100
aomap_fragment.glsl.js
2026-06-20 23:32
536
aomap_pars_fragment.glsl.js
2026-06-20 23:32
113
begin_vertex.glsl.js
2026-06-20 23:32
67
beginnormal_vertex.glsl.js
2026-06-20 23:32
138
bsdfs.glsl.js
2026-06-20 23:32
12K
bumpmap_pars_fragment.glsl.js
2026-06-20 23:32
1.3K
clearcoat_normal_fragment_begin.glsl.js
2026-06-20 23:32
96
clearcoat_normal_fragment_maps.glsl.js
2026-06-20 23:32
389
clearcoat_pars_fragment.glsl.js
2026-06-20 23:32
299
clipping_planes_fragment.glsl.js
2026-06-20 23:32
630
clipping_planes_pars_fragment.glsl.js
2026-06-20 23:32
150
clipping_planes_pars_vertex.glsl.js
2026-06-20 23:32
96
clipping_planes_vertex.glsl.js
2026-06-20 23:32
102
color_fragment.glsl.js
2026-06-20 23:32
153
color_pars_fragment.glsl.js
2026-06-20 23:32
143
color_pars_vertex.glsl.js
2026-06-20 23:32
178
color_vertex.glsl.js
2026-06-20 23:32
297
common.glsl.js
2026-06-20 23:32
3.3K
cube_uv_reflection_fragment.glsl.js
2026-06-20 23:32
4.0K
default_fragment.glsl.js
2026-06-20 23:32
90
default_vertex.glsl.js
2026-06-20 23:32
121
defaultnormal_vertex.glsl.js
2026-06-20 23:32
705
displacementmap_pars_vertex.glsl.js
2026-06-20 23:32
169
displacementmap_vertex.glsl.js
2026-06-20 23:32
190
dithering_fragment.glsl.js
2026-06-20 23:32
107
dithering_pars_fragment.glsl.js
2026-06-20 23:32
607
emissivemap_fragment.glsl.js
2026-06-20 23:32
230
emissivemap_pars_fragment.glsl.js
2026-06-20 23:32
94
encodings_fragment.glsl.js
2026-06-20 23:32
82
encodings_pars_fragment.glsl.js
2026-06-20 23:32
3.5K
envmap_common_pars_fragment.glsl.js
2026-06-20 23:32
242
envmap_fragment.glsl.js
2026-06-20 23:32
1.4K
envmap_pars_fragment.glsl.js
2026-06-20 23:32
323
envmap_pars_vertex.glsl.js
2026-06-20 23:32
297
envmap_physical_pars_fragment.glsl.js
2026-06-20 23:32
3.0K
envmap_vertex.glsl.js
2026-06-20 23:32
647
fog_fragment.glsl.js
2026-06-20 23:32
300
fog_pars_fragment.glsl.js
2026-06-20 23:32
217
fog_pars_vertex.glsl.js
2026-06-20 23:32
79
fog_vertex.glsl.js
2026-06-20 23:32
82
gradientmap_pars_fragment.glsl.js
2026-06-20 23:32
438
lightmap_fragment.glsl.js
2026-06-20 23:32
286
lightmap_pars_fragment.glsl.js
2026-06-20 23:32
122
lights_fragment_begin.glsl.js
2026-06-20 23:32
4.3K
lights_fragment_end.glsl.js
2026-06-20 23:32
293
lights_fragment_maps.glsl.js
2026-06-20 23:32
1.0K
lights_lambert_vertex.glsl.js
2026-06-20 23:32
2.8K
lights_pars_begin.glsl.js
2026-06-20 23:32
4.7K
lights_phong_fragment.glsl.js
2026-06-20 23:32
222
lights_phong_pars_fragment.glsl.js
2026-06-20 23:32
1.3K
lights_physical_fragment.glsl.js
2026-06-20 23:32
1.4K
lights_physical_pars_fragment.glsl.js
2026-06-20 23:32
5.9K
lights_toon_fragment.glsl.js
2026-06-20 23:32
95
lights_toon_pars_fragment.glsl.js
2026-06-20 23:32
1.0K
logdepthbuf_fragment.glsl.js
2026-06-20 23:32
315
logdepthbuf_pars_fragment.glsl.js
2026-06-20 23:32
192
logdepthbuf_pars_vertex.glsl.js
2026-06-20 23:32
200
logdepthbuf_vertex.glsl.js
2026-06-20 23:32
393
map_fragment.glsl.js
2026-06-20 23:32
172
map_pars_fragment.glsl.js
2026-06-20 23:32
78
map_particle_fragment.glsl.js
2026-06-20 23:32
361
map_particle_pars_fragment.glsl.js
2026-06-20 23:32
224
metalnessmap_fragment.glsl.js
2026-06-20 23:32
282
metalnessmap_pars_fragment.glsl.js
2026-06-20 23:32
96
morphnormal_vertex.glsl.js
2026-06-20 23:32
701
morphtarget_pars_vertex.glsl.js
2026-06-20 23:32
238
morphtarget_vertex.glsl.js
2026-06-20 23:32
1.0K
normal_fragment_begin.glsl.js
2026-06-20 23:32
1.0K
normal_fragment_maps.glsl.js
2026-06-20 23:32
733
normalmap_pars_fragment.glsl.js
2026-06-20 23:32
1.1K
packing.glsl.js
2026-06-20 23:32
1.8K
premultiplied_alpha_fragment.glsl.js
2026-06-20 23:32
223
project_vertex.glsl.js
2026-06-20 23:32
239
roughnessmap_fragment.glsl.js
2026-06-20 23:32
282
roughnessmap_pars_fragment.glsl.js
2026-06-20 23:32
96
shadowmap_pars_fragment.glsl.js
2026-06-20 23:32
9.8K
shadowmap_pars_vertex.glsl.js
2026-06-20 23:32
1.3K
shadowmap_vertex.glsl.js
2026-06-20 23:32
1.5K
shadowmask_pars_fragment.glsl.js
2026-06-20 23:32
1.5K
skinbase_vertex.glsl.js
2026-06-20 23:32
247
skinning_pars_vertex.glsl.js
2026-06-20 23:32
1.0K
skinning_vertex.glsl.js
2026-06-20 23:32
400
skinnormal_vertex.glsl.js
2026-06-20 23:32
481
specularmap_fragment.glsl.js
2026-06-20 23:32
210
specularmap_pars_fragment.glsl.js
2026-06-20 23:32
94
tonemapping_fragment.glsl.js
2026-06-20 23:32
120
tonemapping_pars_fragment.glsl.js
2026-06-20 23:32
1.9K
transmission_fragment.glsl.js
2026-06-20 23:32
825
transmission_pars_fragment.glsl.js
2026-06-20 23:32
3.1K
uv2_pars_fragment.glsl.js
2026-06-20 23:32
111
uv2_pars_vertex.glsl.js
2026-06-20 23:32
161
uv2_vertex.glsl.js
2026-06-20 23:32
137
uv_pars_fragment.glsl.js
2026-06-20 23:32
116
uv_pars_vertex.glsl.js
2026-06-20 23:32
156
uv_vertex.glsl.js
2026-06-20 23:32
96
worldpos_vertex.glsl.js
2026-06-20 23:32
328
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